Gotham Knights, an open-world Batman spin-off game, brings back the memories of the city of crime.
Gotham Knights, an open-world Batman spin-off game, where you can play much-loved DC characters (Nightwing, Batgirl, Red Hood, and Robin) did not live up to the hype and became an overly too ambitious game that had a predictable storyline, which wasn’t thought-provoking or emotional.
The concept of investigating the death of Batman whilst taking his place to defend Gotham against his enemies was condemnable but the developers crammed in too many villains in an incredibly short space of time, making the game appear disorganised.
That is another criticism though, the game was ridiculously short, with only eight main missions and no character development. Instead, it becomes clear that to elongate the story, WB Games Montréal Studios lazily added tasks for you to strenuously go around the city to gather clues about the next story, or side quests just to unlock basic game requirements, such as fast travel.
Despite the game having a respectfully well-designed Gotham, with adequate graphics and a good atmosphere, the method of travelling around the map appeared lack lustred and relatively boring. Even when you were about to enter a building, it would cut you to a black loading screen which took at least 10 seconds to load, something unacceptable and outdated. It should not be happening on a PS5 for Xbox series X.
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The combat was atrocious reparative spam, which would leave your thumbs hurting after pressing the same button a billion times. This became even more frustrating when you had to battle the same thing (Man-Bat) multiple times, which felt like it was never-ending.
Given that there are four different playable heroes, each cut-scene had to change for each one, making the task even more difficult for the developers, but it was well executed, although if you wanted to change character, you had to do the strenuous task of unlocking everything again, which is a considerable deterrent. Once you have completed the game, there is not much to do afterwards, and it is certainly not one that you would be inclined to experience again.
Nevertheless, the game can be praised for its inclusion of co-op, something which is becoming increasingly limited in RPGs and can be a lot of fun with your friends but playing it by yourself would be an excruciating lonely experience and weirdly the limit is two players, despite their being an option of four characters.
Overall, the fact that the game has significantly gone down in price despite being fairly recently released says it all. If you are a DC Comics enthusiast, this game is somewhat worthwhile provided you play it with a friend but be prepared to spam your way though it.